Senarai francais media dengan pendapatan tertinggi

rencana senarai Wikimedia

Ini adalah senarai francais media dengan pendapatan tertinggi. Ini termasuk francais media yang bermula sebagai buku, filem, permainan video, buku komik, filem animasi atau siri televisyen dan telah berkembang ke bentuk media lain. Untuk setiap francais yang disenaraikan di bawah jumlah pendapatan termasuk pendapatan dari tiket filem, hiburan rumah, permainan video, barang dagangan, dan produk lain yang berkaitan dengan francais apabila maklumat tersebut tersedia.

Senarai itu merangkumi jumlah anggaran pendapatan dan perincian hasil. Anggaran berdasarkan hasil gabungan dari media dan barang dagangan yang berbeza, berdasarkan data yang tersedia untuk umum.

Sekurang-kurangnya $20 bilion

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Francais Tahun permulaan Jumlah pendapatan (USD) Pecahan hasil (ang.) Media asal Pencipta Pemilik
Pokémon 1996 ang. $95 bilion[a] Video game Satoshi Tajiri
Ken Sugimori
Nintendo (tanda dagangan)
The Pokémon Company
(Nintendo, Game Freak, Creatures) (hakcipta)
Hello Kitty 1974 ang. $86 bilion Watak kartun[38] Yuko Shimizu
Shintaro Tsuji
Sanrio
Winnie the Pooh 1924 ang. $76 bilion Buku[59] A. A. Milne
E. H. Shepard
The Walt Disney Company
Mickey Mouse & Friends 1928 ang. $74 bilion Animasi kartun Walt Disney
Ub Iwerks
The Walt Disney Company
Star Wars 1977 ang. $70 bilion[r] Filem George Lucas Lucasfilm
(The Walt Disney Company)
Anpanman 1973 ang. $60 bilion Manga Takashi Yanase Froebel-kan
Disney Princess 2000 ang. $47 bilion Siri animasi Andy Mooney The Walt Disney Company
Jump Comics
(Shōnen Jump)
1968 ang. $40 bilion[aa] Manga Shueisha Shueisha (Hitotsubashi Group) (manga)
Bandai Namco (games)
Mario 1981 ang. $38 bilion Video game Shigeru Miyamoto
Nintendo R&D1
Nintendo
Marvel Cinematic Universe
(MCU)
2008 ang. $35 bilion Filem Marvel Studios Walt Disney Studios (The Walt Disney Company)
Sony (Spider-Man films)
Wizarding World
(Harry Potter)
1997 ang. $32 bilion Novel J. K. Rowling J. K. Rowling (books)
Warner Bros. (AT&T) (filem)
Transformers
(Diaclone / Microman)
1984 ang. $30 bilion[bi] Siri animasi Takara
Hasbro
Shōji Kawamori
Takara Tomy
Hasbro
Spider-Man 1962 ang. $29 bilion Buku komik Stan Lee
Steve Ditko
Marvel Entertainment (The Walt Disney Company)
Sony (filem)
Batman 1939 ang. $28 bilion
  • Jualan runcit – US$21.329 bilion[bq]
    • Home video – US$1.212 bilion[br]
  • Pecah panggungUS$6.059 bilion[t]
  • Hasil kutipan TV – US$340 juta[bs]
Buku komik Bob Kane
Bill Finger
DC Entertainment
(AT&T)
Gundam 1979 ang. $26 bilion Anime Yoshiyuki Tomino Sunrise
(Bandai Namco Holdings)
Dragon Ball 1984 ang. $25 bilion Manga Akira Toriyama Akira Toriyama (Bird Studio)
Shueisha (Hitotsubashi Group) (manga)
Toei Animation (anime)
Bandai Namco (games)
Barbie 1987[ch] ang. $24.7 bilion Filem animasi Ruth Handler Mattel
Fist of the North Star
(Hokuto no Ken)
1983 ang. $22.5 bilion Manga Buronson
Tetsuo Hara
Buronson
Tetsuo Hara
Shueisha (Hitotsubashi Group) (manga)
Toei Animation (anime)
Sega Sammy Holdings (games dan pachinko)
Toy Story 1995 ang. $21.8 bilion
  • Jualan runcit – US$17.6 bilion[co]
  • Pecah panggung – US$3.044 bilion[t]
  • Hasil kutipan TV – US$633 juta[203][t]
  • VHS sales – US$290 juta[71]
  • DVD & Blu-ray sales – US$250 juta[204]
Filem animasi Pixar The Walt Disney Company
Cars 2006 ang. $21.8 bilion
  • Penjualan barangan – US$19.114 bilion[cp]
  • Pecah panggung – US$2.026 bilion[cq]
  • DVD & Blu-ray sales – US$654 juta[cr]
Filem animasi Pixar
John Lasseter
The Walt Disney Company
One Piece 1997 ang. $20.9 bilion Manga Eiichiro Oda Eiichiro Oda
Shueisha (Hitotsubashi Group) (manga)
Toei Animation (anime)
Bandai Namco (games)
Yu-Gi-Oh! 1996 ang. $20.3 bilion Manga Kazuki Takahashi Kazuki Takahashi
Shueisha (Hitotsubashi Group) (manga)
Konami (games dan cards)
Call of Duty 2003 $20 bilion[245]
  • Video games – US$18.132 bilion[c]
Video game Infinity Ward Activision
(Activision Blizzard)

Sekurang-kurangnya $10 bilion

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Francais Tahun permulaan Jumlah pendapatan (USD) Pecahan hasil (ang.) Media asal Pencipta Pemilik
Middle-earth
(The Lord of the Rings)
1937 $19.9 bilion[da] Novel J. R. R. Tolkien Tolkien Estate (books)
Warner Bros. (AT&T) (filem)
James Bond 1953 ang. $19.9 bilion[db] Novel Ian Fleming Metro-Goldwyn-Mayer
Peanuts 1950 ang. $19.1 bilion Comic strip Charles M. Schulz Sony Music Entertainment Japan (Sony)
WildBrain
20th Century Studios (Walt Disney Company) (filem)
Super Sentai
(Power Rangers)
1975 ang. $16.8 bilion
  • Jualan runcit – US$16.557 bilion[de]
    • Barang dagangan berlesen – US$13.472 bilion[dd]
    • DVD & Blu-ray – US$15 juta[263]
  • Pecah panggung – US$218.4 juta[265]
Television series Shotaro Ishinomori
Haim Saban
Shuki Levy
Toei Company
Hasbro
Bandai Namco (toys)
Neon Genesis Evangelion
(Shinseiki Evangelion)
1994 ang. $16.6 bilion Anime Hideaki Anno
Gainax
Tatsunoko Production
Khara[dl][275][276]
KochiKame 1976 ang. $16.3 bilion Manga Osamu Akimoto Osamu Akimoto
Shueisha
(Hitotsubashi Group) (manga)
Dora the Explorer 2000 ang. $15.8 bilion Siri animasi Chris Gifford
Valerie Walsh
Eric Weiner
Nickelodeon
The Simpsons 1987 ang. $15.8 bilion Siri animasi Matt Groening 20th Century Studios
(The Walt Disney Company)
The Lion King 1994 ang. $15.4 bilion Filem animasi Roger Allers
Rob Minkoff
The Walt Disney Company
Avengers 1963 ang. $15.3 bilion Buku komik Stan Lee
Jack Kirby
Marvel Entertainment
(The Walt Disney Company)
Pac-Man 1980 ang. $15.1 bilion Video game Toru Iwatani
Namco
Bandai Namco Entertainment
(Bandai Namco Holdings)
Looney Tunes 1930 ang. $15 bilion Animated cartoon Warner Bros. Warner Bros. (AT&T)
SpongeBob SquarePants 1999 ang. $14.8 bilion Siri animasi Stephen Hillenburg Nickelodeon
Wii series 2006 ang. $14.8 bilion
  • Video games – US$14.808 bilion[c]
Video game Nintendo EAD Nintendo
Teenage Mutant Ninja Turtles 1984 ang. $14.6 bilion Buku komik Kevin Eastman
Peter Laird
Nickelodeon
Sailor Moon 1991 ang. $14.3 bilion Manga Naoko Takeuchi Naoko Takeuchi
Kodansha (manga)
Toei Animation (anime)
Space Invaders 1978 ang. $13.9 bilion Video game Tomohiro Nishikado Taito
(Square Enix)
Frozen 2013 ang. $13.4 bilion Filem animasi Chris Buck
Jennifer Lee
The Walt Disney Company
Dungeon Fighter Online
(DFO)
2005 ang. $13.4 bilion
  • Computer game – $13.4 billion[c]
Video game Neople Nexon
Tencent
Dragon Quest
(Dragon Warrior)
1986 ang. $12.9 bilion Video game Yuji Horii
Koichi Nakamura
Akira Toriyama
Square Enix
Yuji Horii (Armor Project)
Akira Toriyama (Bird Studio)
Koichi Sugiyama (Sugiyama Kobo)
Street Fighter 1987 ang. $12.2 bilion Video game Takashi Nishiyama
Hiroshi Matsumoto
Capcom
Final Fantasy 1987 ang. $12.2 bilion Video game Hironobu Sakaguchi
Hiromichi Tanaka
Nasir Gebelli
Square Enix
CrossFire 2007 ang. $12 bilion
  • Computer game – US$12 bilion[c]
Video game Smilegate Smilegate
Tencent
Superman 1938 ang. $11.7 bilion Buku komik Jerry Siegel
Joe Shuster
DC Entertainment
(AT&T)
Warcraft 1994 ang. $11.7 bilion Video game Allen Adham
Frank Pearce
Michael Morhaime
Blizzard Entertainment
(Activision Blizzard)
Ultra Series
(Ultraman)
1966 ang. $11.7 bilion Television series Eiji Tsuburaya Tsuburaya Productions
(Bandai Namco Holdings)
FIFA 1993 ang. $11.5 bilion
  • Video games – US$11.479 bilion[c]
Video game EA Canada Electronic Arts
Star Trek 1966 ang. $10.8 bilion[fd] Television series Gene Roddenberry ViacomCBS
Naruto 1999 ang. $10.3 bilion Manga Masashi Kishimoto Masashi Kishimoto
Shueisha (Hitotsubashi Group) (manga)
Pierrot (anime)
Bandai Namco (games)
League of Legends (LoL) 2009 ang. $10.1 bilion
  • Video games – US$10.098 bilion[c]
Video game Riot Games Tencent


Sekurang-kurangnya $5 bilion

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Francais Tahun permulaan Total revenue (USD) Pecahan hasil (ang.) Media asal Pencipta Pemilik
Grand Theft Auto
(GTA)
1997 ang. $9.99 bilion
  • Video games – US$9.986 bilion[c]
Video game David Jones
Mike Dailly
Rockstar Games
(Take-Two Interactive)
JoJo's Bizarre Adventure 1987 ang. $9.8 bilion Manga Hirohiko Araki Hirohiko Araki
Shueisha
(Hitotsubashi Group) (manga)
Bandai Namco (games)
Lineage 1998 ang. $9.72 bilion
  • Video games – US$9.715 bilion[c]
Video game Jake Song NCSoft
Thomas & Friends 1946 ang. $9.48 bilion Buku Wilbert Awdry
Christopher Awdry
Egmont Group
Mattel
Angry Birds 2009 ang. $9.3 bilion Video game Jaakko Iisalo Rovio Entertainment
Sesame Street
(The Muppets)
1955 ang. $9.19 bilion
  • Penjualan barangan – US$8.539 bilion[fo]
  • Pecah panggung – US$477 juta[418][419][420][421]
  • TV licensing – US$96 juta[422]
  • DVD & Blu-ray sales – US$71 juta[418]
  • VHS sales – US$2 juta[379]
Television series Jim Henson
Joan Ganz Cooney
Lloyd Morrisett
The Muppets Studio
(The Walt Disney Company)
Sesame Workshop
Despicable Me
(Minions)
2010 ang. $8.36 bilion
  • Penjualan barangan – US$3.95 bilion[fp]
  • Pecah panggung – US$3.72 bilion[423]
  • DVD & Blu-ray sales – US$686 juta[423]
Animated film Sergio Pablos Illumination Entertainment
Universal Pictures
(Comcast)
Monster Strike 2013 ang. $8.17 billion Video game Yoshiki Okamoto Mixi
Pirates of the Caribbean 2003[fr] ang. $7.91 bilion Filem Walt Disney Imagineering
Marc Davis
Gore Verbinski
Jerry Bruckheimer
The Walt Disney Company
Ben 10 2005 ang. $7.85 bilion
  • Jualan runcit – US$7.853 bilion[fu]
Siri animasi Man of Action Studios Cartoon Network (AT&T)
Puzzle & Dragons 2012 ang. $7.79 bilion
  • Video games – US$7.786 bilion[c]
Video game GungHo Online GungHo Online
X-Men 1963 ang. $7.78 bilion Buku komik Stan Lee
Jack Kirby
Marvel Entertainment
20th Century Studios (filem)
(The Walt Disney Company)
Sonic the Hedgehog 1991 ang. $7.66 bilion Video game Sonic Team
Yuji Naka
Naoto Ohshima
Hirokazu Yasuhara
Sega
(Sega Sammy Holdings)
Pretty Cure
(Glitter Force)
2004 ang. $7.59 bilion Anime Izumi Todo
Toei Animation
Toei Company
Asahi Broadcasting Corporation
Asatsu-DK
Candy Crush 2012 ang. $7.5 bilion
  • Mobile games – US$7.503 bilion[c]
Video game King King
(Activision Blizzard)
Doraemon 1969 ang. $7.29 bilion Manga Fujiko F. Fujio Fujiko F. Fujio
Shogakukan
(Hitotsubashi Group) (manga)
Jurassic Park 1990 ang. $7.28 bilion
  • Pecah panggung – US$4.892 bilion[436]
  • Penjualan barangan – US$1.706 bilion[gc]
  • Home video sales – US$678 juta[gd]
Novel Michael Crichton Alfred A. Knopf (novel)
Universal Pictures (Comcast) (filem)
Bleach 2001 ang. $7.24 bilion Manga Tite Kubo Tite Kubo
Shueisha (Hitotsubashi Group) (manga)
Pierrot (anime)
Minecraft 2009 ang. $7.23 bilion
  • Penjualan barangan – US$4.328 bilion[gh]
  • Video games – US$2.898 bilion[c]
Video game Markus Persson Microsoft Studios
Kumamon 2010 ang. $7.17 bilion Cartoon Kumamoto Prefecture Kumamoto Prefecture
PAW Patrol 2013 ang. $7 bilion Siri animasi Keith Chapman Nickelodeon
Donkey Kong 1981 ang. $6.85 bilion
  • Video games – US$6.846 bilion[c]
  • Barang dagangan berlesen – US$2.3 juta[100]
Video game Shigeru Miyamoto
Nintendo R&D1
Nintendo
The Big Bang Theory 2007 ang. $6.57 bilion Television series Chuck Lorre
Bill Prady
Warner Bros. (AT&T)
Westward Journey 2001 ang. $6.52 bilion
  • Video games – US$6.524 bilion[c]
Video game NetEase NetEase
Halo 2001 ang. $6.5 bilion Video game Bungie
343 Industries
Microsoft
DC Extended Universe
(DCEU)
2013 ang. $6.48 bilion
  • Pecah panggung – US$5.276 bilion[459]
  • Home video sales – US$704 juta[gl]
  • Penjualan barangan – US$500 juta[462]
Filem DC Entertainment DC Entertainment
(AT&T)
Ice Age 2002 ang. $6.42 bilion[gm]
  • Pecah panggung – US$2.9 bilion[465]
  • Jualan runcit – US$1.3 bilion[465]
  • Hiburan rumah – US$347 juta[466]
Filem animasi Blue Sky Studios 20th Century Studios
(The Walt Disney Company)
Twilight 2005 ang. $6.39 bilion Novel Stephenie Meyer Little, Brown dan Company
Summit Entertainment
Digimon 1997 ang. $6.36 bilion Digital pet Akiyoshi Hongo
Toei Animation
Bandai
Bandai Namco Holdings
Toei Animation (anime)
The Fast Saga
(Fast & Furious)
2001 ang. $6.35 bilion
  • Pecah panggung – US$5.895 bilion[482]
  • Hiburan rumah – US$454 juta[483]
Filem Gary Scott Thompson Universal Pictures
(Comcast)
The Phantom of the Opera 1986 ang. $6.22 bilion Musical theatre Andrew Lloyd Webber Andrew Lloyd Webber
Tamagotchi 1996 ang. $6.2 bilion Digital pet Aki Maita
Akihiro Yokoi
Bandai
Bandai Namco Holdings
Pro Evolution Soccer (PES) /
Winning Eleven
1995 ang. $6.13 bilion
  • Video games – US$6.131 bilion[c]
Video game Konami Konami
Mortal Kombat 1992 ang. $6.05 bilion[gw] Video game Midway Games Chicago
Ed Boon
John Tobias
Warner Bros. (AT&T)
Detective Conan
(Case Closed)
1994 ang. $6.01 bilion Manga Gosho Aoyama Gosho Aoyama
Shogakukan (Hitotsubashi Group) (manga)
TMS Entertainment
(Sega Sammy Holdings)
A Song of Ice dan Fire
(Game of Thrones)
1996 ang. $5.81 bilion Novel George R. R. Martin Random House
WarnerMedia (AT&T)
Shrek 1990 ang. $5.74 bilion
  • Pecah panggung – US$3.547 bilion[510]
  • Hiburan rumah – US$1.922 bilion[hi]
  • Penjualan barangan – US$275 juta[25]
Novel William Steig
DreamWorks Animation
Universal Pictures
(Comcast)
Resident Evil
(Biohazard)
1996 ang. $5.7 bilion Video game Shinji Mikami
Tokuro Fujiwara
Capcom
Friends 1994 ang. $5.22 bilion Television series David Crane
Marta Kauffman
Bright/Kauffman/Crane Productions
Warner Bros. (AT&T)
Madden NFL 1998 ang. $5.2 bilion
  • Video games – US$5.2 bilion[c]
Video game Electronic Arts Electronic Arts
Care Bears 1981 ang. $5.05 bilion
  • Jualan runcit – US$5 bilion[hp]
  • Pecah panggung – US$52 juta[hq]
Greeting card American Greetings American Greetings
The Sims 2000 ang. $5 bilion
  • Video games – US$5 bilion[526]
Video game Will Wright Electronic Arts
Bob the Builder 1998 ang. $5 bilion
  • Jualan runcit – US$5 bilion[527]
Siri animasi Keith Chapman WildBrain

Sekurang-kurangnya $4 bilion

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Francais Tahun permulaan Total revenue (USD) Pecahan hasil (ang.) Media asal Pencipta Pemilik
My Little Pony 1984 ang. $4.99 bilion
  • Jualan runcit – US$4.916 bilion[hr]
  • Pecah panggung – US$67.3 juta[hs]
  • DVD & Blu-ray sales – US$4.3 juta[536]
Animated cartoon Lauren Faust
Bonnie Zacherle
Hasbro
Slam Dunk 1990 ang. $4.81 bilion Manga Takehiko Inoue Takehiko Inoue
Shueisha
(Hitotsubashi Group)
Fate 2004 ang. $4.71 bilion
  • Video games – US$4.135 bilion[c]
  • Hiburan rumah – US$371.3 juta[hv]
  • Barang dagangan berlesen – US$128 juta[hw]
  • Majalah mangaUS$38 juta[hy]
  • Anime box office – US$32 juta[x]
Visual novel Type-Moon Type-Moon (visual novel)
Aniplex
(Sony Music Entertainment Japan)
(mobile game)
Beyblade 1999 ang. $4.61 billion
  • Penjualan barangan – US$4.6 bilion[543][hz]
  • Pecah panggung – US$9 juta[ia]
Manga Takao Aoki Takao Aoki
Shogakukan
(Hitotsubashi Group)
Aladdin 1992 ang. $4.6 bilion Filem animasi Walt Disney Animation
Hanna Diyab
The Walt Disney Company
Seinfeld 1989 ang. $4.56 bilion Television series Larry David
Jerry Seinfeld
Sony Pictures Television
(Sony)
Kamen Rider
(Masked Rider)
1971 ang. $4.41 bilion
  • Barang dagangan berlesen – US$4.052 bilion[ie]
  • Pecah panggung – US$361 juta[if]
Television series Shotaro Ishinomori
Ishimori Productions
Toei Company
Ishimori Productions
Toei Company
TV Asahi
Asatsu-DK
Yo-kai Watch 2013 ang. $4.37 bilion Video game Level-5 Level-5
Assassin's Creed 2007 ang. $4.34 bilion Video game Patrice Désilets
Jade Raymond
Corey May
Ubisoft
Rurouni Kenshin
(Samurai X)
1994 ang. $4.31 bilion Manga Nobuhiro Watsuki Nobuhiro Watsuki
Shueisha (Hitotsubashi Group)
Fortnite 2017 ang. $4.29 bilion
  • Video games – US$4.289 bilion[c]
Video game Epic Games Epic Games
Hunter × Hunter 1998 ang. $4.23 bilion Manga Yoshihiro Togashi Yoshihiro Togashi
Shueisha (Hitotsubashi Group)
Need for Speed
(NFS)
1994 ang. $4.21 bilion Video game EA Canada Electronic Arts
The Hunger Games 2008 ang. $4.05 bilion[in] Novel Suzanne Collins Scholastic Corporation
Lionsgate
The Legend of Zelda
(Zelda no Densetsu)
1986 ang. $4.04 bilion Video game Shigeru Miyamoto
Takashi Tezuka
Nintendo EAD
Nintendo
Magic: The Gathering 1993 ang. $4.02 bilion Card game Richard Garfield Wizards of the Coast
(Hasbro)
Mission: Impossible 1966 $4 bilion[ir][581] Television series Bruce Geller Paramount Pictures
Strawberry Shortcake 1979 ang. $4 bilion
  • Jualan runcit – US$4 bilion[254]
  • DVD sales – US$2.6 juta[584]
Greeting card American Greetings WildBrain
Gran Turismo 1997 ang. $4 bilion
  • Video games – US$4 bilion[585]
Video game Kazunori Yamauchi
Polyphony Digital
Sony

Lihat juga

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Catatan

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  1. ^ Setakat Mei 2019, The Pokémon Company tidak lagi menyebutkan jumlah francais yang dihasilkan di laman web mereka.
  2. ^ Lihat The Pokémon Company § Barang dagangan berlesen
  3. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq Lihat Senarai francais permainan video dengan pendapatan tertinggi § Senarai.
  4. ^ Pokémon Trading Card Game – 28.8 bilion penjualan kad sehingga September 2019,[1] $3.99 setiap pek 10 kad[2][3]US$11.491 bilion.
  5. ^ Lihat Senarai Pokémon films § Pecah panggung performance.
  6. ^ a b c Lihat CoroCoro Comic § Circulation.
  7. ^ Sales of CoroCoro Comic manga magazine issues serializing Pocket Monsters dan Pokémon Adventures manga series – ¥530 price[4]
    • April 1996 sehingga Mac 2018 – 281,421,695 copies[f]¥149,153,498,350 (US$Ralat ungkapan: Pengendali < tidak dijangka)
    • April 2017 sehingga Disember 2019 – 21,170,007 salinan[f]¥11,220,103,710 (US$102,927,604)
  8. ^ Pokemon anime home entertainment media sales:
    • Penjualan siri TV Amerika Syarikat VHS dan DVD pada tahun 2000 – 25 million units,[5] average $24.98 price[6]US$625 juta
    • Pokémon: The First Movie Jualan VHS Amerika Syarikat pada tahun 2000 – US$58.8 juta[7]
    • Jualan video rumah di Jepun sehingga 2011 – average ¥3,144 price,[8] 3,963,169 units – ¥12,460,203,336 (US$156,161,577)
      • Sehingga April 2000 – 3.5 million units[8]
      • 2004–2011 – average 3,647 sales per volume,[9] 127 volumes – 463,169 units
        • 2004–2007 – 64 volumes[10]
        • 2007–2011 – 63 volumes[11]
    • Penjualan media hiburan rumah Jepun pada tahun 2017 – ¥1,744,502,029[12] (US$16,003,187)
    • Penjualan media hiburan rumah Jepun selama Januari–Jun 2018 – ¥818,855,319[13] (US$7,511,768)
  9. ^ Pokémon manga tankobon volume sales in the United States up until 2000 – 7.25 million salinan,[14] $9.99 price[15]US$72.43 juta.
  10. ^ Hello Kitty merchandise retail sales:
    • Setakat 1990 – US$448 juta[16]
    • 1994 – US$1.2 bilion[17]
    • Penjualan di Jepun selama 1996–2002, 2004–2008 dan 2012 – ¥2,887.58 bilion (US$36.19 bilion)
      • 1996–1999 – ¥1,600 bilion[18]
      • 2000 – ¥360 bilion[19]
      • 2001–2002 – ¥302 bilion[20]
      • 2004–2007 – ¥440 bilion[20]
      • 2008 – ¥98.14 bilion[21]
      • 2012 – ¥87.44 bilion[20]
    • Penjualan di luar negara pada tahun 2002 – US$1 bilion[22]
    • Penjualan di global pada tahun 2003 dan 2009 – US$9.75 bilion
      • 2003 – US$4.75 bilion[23]
      • 2009 – US$5 bilion[24]
    • Global licensed merchandise sales during 2010–2011 – US$8.2 bilion
      • 2010 – US$4.1 bilion[25]
      • 2011 – US$4.1 bilion[26]
    • Penjualan di AS pada tahun 2012 – US$1.08 bilion[27]
    • 2013 – US$8 bilion[28]
    • 2014 – US$6.5 bilion[29]
    • Penjualan barang dagangan berlesen selama 2015–2018 – US$13.464 bilion
      • 2015 – US$3.756 bilion[30]
      • 2016 – US$4.4 bilion[31]
      • 2017 – US$2.663 bilion[32]
      • 2018 – US$2.645 bilion[33]
  11. ^ a b Lihat Ribon § Circulation.
  12. ^ Penjualan majalah manga Ribon menerbitkan siri manga Hello Kitty – 4,663,328 salinan, berharga ¥390[34]¥1,818,697,920 (US$22,793,427)
    • Hello Kitty Doki (Mei 2007 sehingga April 2008) – 4,333,328 copies[k]
    • Hello Kitty Peace (Jun 2008) – 330,000 salinan[k]
  13. ^ Known music CD sales di Jepun – ¥203,619,500[35][36][37] (US$3 juta)
  14. ^ Winnie the Pooh retail sales:
    • Sehingga 2010 – US$56.859 bilion
      • US$3 bilion as of 1995.[39] US$3.3 bilion in 1998.[39] ¥95.01 bilion[20] (US$834 juta)[40] in 1999. AS$6 bilion in 2000.[41] US$5 bilion in 2001.[42] US$7 bilion in 2002.[43] US$5.6 bilion in 2003.[44] US$5.3 bilion in 2004.[45] US$6 bilion in 2005.[46] US$6.9 bilion in 2006.[47] US$1 bilion in 2007.[48] ¥65,629.56 juta[21] (US$635 juta)[49] in 2008. ¥55,195 juta[50] (US$590 juta)[51] in 2009. US$5.7 bilion in 2010.[52]
    • 2011 – US$1.09 bilion in North America.[53] ¥53.96 bilion (US$676 juta) di Jepun.[20]
    • 2012 – US$3.17 bilion[54]
    • 2013–2017 – US$2.808 bilion in 2013.[54] US$2.732 bilion in 2014.[55] US$2.74 bilion in 2015.[30] US$2.791 bilion in 2016. US$1.649 bilion in 2017.[32]
    • 2018 – US$1.675 bilion[33]
  15. ^ Mickey Mouse & Friends retail sales:
    • Setakat 1990 – US$448 juta[16]
    • 1999–2001 – ¥336.6 bilion (US$2.77 bilion)[60]
      • ¥131.03 bilion in 1999.[20] ¥120 bilion in 2000.[61] ¥85.58 bilion in 2001.[20]
    • 2002–2010 – US$39.411 bilion
      • US$4.7 bilion in 2002.[62] US$5.8 bilion in 2003.[44] US$5.3 bilion in 2004.[45] US$6 bilion in 2005.[46] ¥84.09 bilion[20] (US$723 juta)[63] in 2006. US$6 bilion in 2007.[64] ¥88,122.32 juta[21] (US$853 juta)[49] in 2008. ¥96,827.8 juta[50] (US$1,035 juta)[51] in 2009. US$9 bilion in 2010.[52]
    • 2011 – US$750 juta in North America.[53] ¥105.35 bilion (US$1.32 bilion) di Jepun.[20]
    • 2012 – US$4.122 bilion[54]
    • 2013–2017 – US$4.568 bilion in 2013.[54] US$4.719 bilion in 2014.[65] US$4.262 bilion in 2015. US$4.247 bilion in 2016.[30] US$3.233 bilion in 2017.[32]
    • 2018 – US$3.265 bilion[33]
  16. ^ [66][67][68][69][70]
  17. ^ 1991 VHS release of Fantasia earned US$209 juta in sales.[71] US$71 juta DVD sales since 2006.[72]
  18. ^ US$6.6 bilion franchise revenue up until Mei 1987.[74]
  19. ^ US$32 bilion up until 2014.[75] $2.842 billion in 2015.[30] $3.049 billion in 2016. US$2.403 bilion in 2017.[32] US$1.923 bilion in 2018.[33]
  20. ^ a b c d e f g Lihat Senarai filem terlaris § Francais dan siri filem terlaris
  21. ^ Star Wars home video revenue:
  22. ^ Star Wars television revenue:
    • Clone Wars (setakat 2015) – US$4.5 juta[79]
    • Hak milik televisyen (2016) – US$275 juta[80]
  23. ^ Lihat Anpanman § Reception.
  24. ^ a b c d e f g h i j Lihat Senarai highest-grossing anime films § Highest-grossing anime film franchises dan film series.
  25. ^ ¥2 bilion[81] (US$25.07 juta).
  26. ^ US$300 juta up until 2001.[82] US$1 bilion in 2002.[83] US$1.3 bilion in 2003.[82] US$2 bilion in 2004.[84] US$3 bilion in 2005.[83] US$3.4 bilion in 2006.[85] US$4 bilion in 2007.[86] US$4 bilion in 2008.[87] US$3.7 bilion in 2009.[88] US$4.4 bilion in 2010.[52] US$1.6 bilion in 2011.[53] US$3 bilion in 2012.[89] US$2.885 bilion in 2013.[54] US$2.568 bilion in 2014.[55] US$2.635 bilion in 2015.[30] US$2.724 bilion in 2016. US$2.133 bilion in 2017.[32] US$1.686 bilion in 2018.[33]
  27. ^ Only includes Jump manga comic revenue, including Jump manga magazine sales dan related Jump Comics tankōbon manga volume sales. Does not include non-manga revenue, such as anime, film, game, pachinko or merchandise revenue of Shōnen Jump manga series (cth. Dragon Ball, One Piece, Fist of the North Star, Naruto, dll.), with the exception of Shōnen Jump crossover video games.
  28. ^ a b c d e f g h i j k l m Lihat Weekly Shōnen Jump § Circulation figures.
  29. ^ Lihat Weekly Young Jump § Circulation.
  30. ^ Lihat Monthly Shōnen Jump § Circulation
  31. ^ a b Lihat Shonen Jump (majalah) § Circulation.
  32. ^ a b c Lihat V Jump § Circulation
  33. ^ Jump manga magazine sales:
  34. ^ a b One Piece manga tankōbon volume sales:
    • Jepun – 383,770,897 salinan,[ct] ¥410 ($5.10) price[157]US$1,957,231,575
    • Luar negara – 75 million salinan,[218] $9.99 price[219]US$749.3 juta
  35. ^ a b Dragon Ball tankōbon manga volume sales:
    • Dragon Ball – $2,214,565,898
      • Jepun sales – 160 million+ copies up until 2016[153]¥82,122,000,000 ($1,019,726,394)
        • Tankōbon sales up until 2000 – 126 million salinan,[154] ¥400 price[155][156]¥50,400 juta (US$632 juta)
        • Kanzenban sales during 2002–2012 – 30.63 million salinan,[154][157] ¥933 price[158][159]¥28,577,790,000 (US$358,160,507)
        • Kanzenban sales during 2013–2014 – 2.87 million salinan,[157][160] ¥933 price[158][159]¥2,677,710,000 (US$25,274,581)
        • Kanzenban sales during 2015–2016 – 500,000 copies,[153][160] ¥933 price[158][159]¥466,500,000 (US$4,287,964)
      • Luar negara sales – 119,603,554+ copies sold overseas,[bz] $9.99 price[161]US$1,194,839,504
    • Dragon Ball Super (Japan sales) – 2,179,528 salinan,[ca] ¥400 price[162][163]¥871,811,200 (US$8,004,811)
  36. ^ a b Naruto manga tankōbon volume sales:
  37. ^ a b Fist of the North Star manga tankōbon volume sales – 100 million salinan[189][190]
    • Jepun – 60 million tankōbon copies,[96] at average ¥800 price,[191][192] grossed approximately ¥48,000 juta (US$602 juta).
    • Luar negara – 40 million graphic novel copies,[193] at average $15.95 price,[194] grossed approximately US$638 juta.
  38. ^ a b KochiKame manga tankōbon volume sales – 157 million tankōbon sales,[160] at average ¥410 price,[277] grossed approximately ¥64,370 juta (US$807 juta).
  39. ^ a b Bleach manga tankōbon volume sales – 120 million salinan[439]
    • Jepun – 90 million salinan,[96] ¥390 price[440]¥35,100 juta (US$440 juta)
    • Luar negara – 30 million salinan, $9.99 price[441]US$300 juta
  40. ^ a b Slam Dunk manga tankōbon volume sales – 121 million salinan,[160] ¥390 price[537]¥47,190 juta (US$591.42 juta)
  41. ^ a b JoJo's Bizarre Adventure manga tankōbon volume sales – 100 million salinan,[408] ¥390 price[409]¥39,000 juta (US$489 juta)
  42. ^ 50 million tankobon copies,[94] ¥760 price,[95] ¥38,000 juta (US$476.25 juta) revenue.
  43. ^ Captain Tsubasa manga tankōbon volume sales – 82 million salinan,[96] average ¥400 price[97]¥32,800 juta (US$411.08 juta)
  44. ^ Kinnikuman / Ultimate Muscle manga tankōbon volume sales – 75 million salinan,[98] ¥400 price[99]¥39,000 juta (US$376 juta)
  45. ^ a b Rurouni Kenshin manga tankōbon volume sales – 70 million salinan,[560] average ¥410 price[561]¥28,700 juta (US$360 juta)
  46. ^ a b Hunter × Hunter manga tankōbon volume sales – 66.3 million salinan as of 2014[160] (60.6 million up until 2012),[564] ¥390 price[565]¥25,857 juta (US$324,061,319)
  47. ^ a b Dragon Quest manga tankōbon volume sales:
  48. ^ a b Yu-Gi-Oh manga sold 40 million tankōbon volumes,[96] at ¥390 price,[242][243] grossing approximately ¥15,600 juta (US$196 juta).
  49. ^ Tankōbon volume sales of Shōnen Jump manga series:
  50. ^ Hanya merangkumi permainan video yang dikeluarkan di bawah tajuk Jump. Tidak termasuk permainan video lain berdasarkan siri manga Shōnen Jump (cth. Dragon Ball, One Piece, Fist of the North Star, Naruto, dll.).
  51. ^ Mario franchise's licensed merchandise sales:
    • Donkey KongUS$2.3 juta (US sales as of 1985)[100]
    • Super Mario Bros.US$4.32 bilion
      • Jepun (1999–2012) – ¥282,138.2 juta (US$3.54 bilion)
        • 1999 – ¥13.66 bilion[20]
        • 2001 – ¥23.8 bilion[20]
        • 2003 – ¥13.77 bilion[20]
        • 2005–2007 – ¥97.67 bilion[20]
        • 2008 – ¥46,680.2 juta[21]
        • 2010 – ¥45.6 bilion[20]
        • 2012 – ¥40,958 juta[101]
      • Jepun (2013) – ¥37,052 juta[102] (US$380 juta)
      • Luar negara – US$400 juta (setakat 2016)[103]
  52. ^ Sales of CoroCoro Comic manga magazine issues serializing Super Mario-kun manga from November 1990 sehingga Disember 2019 – 333,221,701 copies,[f] ¥530 price[4]¥170,358,798,350 (US$Ralat ungkapan: Pengendali < tidak dijangka).
  53. ^ MCU filmsUS$22.59 bilion[105]
    InhumansUS$3.5 juta[106]
  54. ^ a b Avengers merchandise sales:
    • US$332 juta in 2012.[27] $325 million in 2013.[141] $1 billion in 2014.[291] $1.004 billion in 2015.[30] $1.242 billion in 2016. US$1.227 bilion in 2017.[32] US$1.798 bilion in 2018.[33]
  55. ^ Marvel merchandise sales:
  56. ^ US$5 bilion up until April 2018.[107] US$254 juta since Mei 2018.[108]
  57. ^ Lihat Marvel Cinematic Universe tie-in comics § Sales
  58. ^ Harry Potter merchandise:
    • 1997–2016 – US$7.308 bilion[109]
    • 2017–2018 – US$1.01 bilion[110]
  59. ^ US$3.9 bilion Harry Potter home entertainment revenue up until 2014.[111] US$66 juta Fantastic Beasts dan Where sehingga Find Them DVD dan Blu-ray sales since 2017.[112]
  60. ^ a b Transformers merchandise sales:
    • 1984–1992 – US$1 bilion US toy sales[115]
    • 2005 – ¥2.25 bilion[20] (US$28.2 juta) di Jepun
    • 2006 – US$100 juta[116]
    • 2007–2016 – US$10 bilion[117]
    • 2017 – US$652 juta[32]
    • 2018 – US$423 juta[110]
  61. ^ Transformers franchise (including Japanese Diaclone dan Microman by Takara Tomy)
    • Setakat 2011¥2 trillion (US$25.06 bilion) (including Japanese Diaclone dan Microman by Takara Tomy)[114]
    • Jualan runcit (2012–2018) – US$2.979 bilion
      • 2012–2013 – US$618 juta[54]
      • 2014 – US$410 juta[55]
      • 2015 – US$430 juta[30]
      • 2016 – US$446 juta[30]
      • 2017–2018 – US$1.075 bilion[bh]
    • Pecah panggung (2014–2019) – US$1.572 bilion[t]
  62. ^ Transformers home entertainment:
    • Jun 2007 sehingga Jun 2014 – US$740 juta[118]
    • September 2014 sehingga Februari 2020 – US$134 juta[119]
  63. ^ US$1 bilion licensed merchandise sales for Sony during 1999–2001.[120] US$2.7 bilion in 2002.[121] US$1.3 bilion in 2003.[122] ¥22.66 bilion (US$284 juta) Penjualan di Jepun selama 2005–2007.[20] US$70 juta Spider-Man 3 pre-release US toy sales in 2007.[123] US$590 juta Spider-Man merchandise sales in 2010.[124] US$325 juta in 2011.[53] US$1.285 bilion in 2012. US$1.333 bilion in 2013.[54] US$1.453 bilion in 2014.[55] $1.512 billion in 2015.[30] $1.551 billion in 2016. US$1.402 bilion in 2017.[32] US$1.075 bilion in 2018.[33]
  64. ^ Pecah panggung gross of Spider-Man films:
  65. ^ Lihat Senarai best-selling films in the United States § Best-selling films by format.
  66. ^ Home video sales revenue of Spider-Man films:
    • DVD & VHS sales – US$1.966 bilion
    • Blu-ray sales – US$266 juta[127]
  67. ^ Spider-Man comic sales – $1,074,187,801
    • Sehingga April 2014 – 360 million salinan[128] – $978,282,666
      • Amazing Spider-Man sales between 1966 dan 2011 – 140,298,400 salinan – $296,953,780[129]
      • Spider-Woman sales between 1979 dan 1982 – 4,271,694 salinan – $2,350,480[130]
      • Ultimate Spider-Man sales between 2000 dan 2009 – 16,306,921 salinan – $68,606,541[131]
      • 2012–2013 – 7,523,100 salinan – $34,530,834[132]
      • Januari–April 2014 – 1,531,991 salinan – $7,538,028[132]
      • Other 190,067,894 copies, at average $2.99 price[129]US$568,303,003
    • May–Disember 2014 – US$14,782,534[132][133]
    • 2015 – $21,306,211[134]
    • 2016 – $19,443,889[135]
    • 2017 – $16,970,754[136]
    • 2018 – $23,401,747[137]
  68. ^ a b c d e f g Lihat Pachinko § Franchises.
  69. ^ Batman retail sales:
    • Setakat Februari 2012US$16 bilion[140]
    • Penjualan barangan during 2013–2018 – US$5.017 bilion
      • 2013 – US$494 juta[141]
      • 2014 – US$578 juta[141]
      • 2015 – US$982 juta[30]
      • 2016 – US$1.1 bilion[32]
      • 2017 – US$1.024 bilion[32]
      • 2018 – US$839 juta[110]
    • Home video sales between September 2012 dan Januari 2020 – US$312 juta[142]
  70. ^ $650 million VHS dan DVD sales for Batman, Batman Returns, Batman Forever dan Batman & Robin up until 2005.[143] $562 million DVD dan Blu-ray sales for films released since 2008.[144]
  71. ^ Batman television revenue:
  72. ^ a b c Lihat Cultural impact of Gundam § Retail sales
  73. ^ Gundam retail sales:
    • Penjualan barangan during 1979–1999 – $5 billion[147][148]
    • Bandai's net income from Bandai Gundam merchandise sales between April 2000 dan 2007 – US$3.735 bilion[bt]
    • Barang dagangan berlesen sales di Jepun during 2000–2012 dan 2015–2016 – US$8.047 bilion[bt]
    • Video game sales di Jepun during 2000–2007 – US$691 juta[c]
    • Anime home video sales di Jepun up until 2006 – 11.9 million units,[149] average ¥3,990 price[150]¥47,481 juta (US$595.07 juta)
    • Bandai Namco's net income from Bandai Gundam retail sales from April 2008 sehingga Disember 2019 – US$7.813 bilion[bt]
  74. ^ Lihat Gundam Ace § Circulation.
  75. ^ Sales revenue of Jump manga magazine issues serializing Dragon Ball manga series:
  76. ^ Lihat Dragon Ball § Cultural impact
  77. ^ Dragon Ball merchandise sales:
    • Penjualan barangan up until 2011 – $5 billion[151]
    • Jepun licensed merchandise sales in 2012 – ¥7.67 bilion[20] (US$96.13 juta)
    • Bandai Namco's net income from Dragon Ball toy sales during Januari–Mac 2013 – ¥600 juta[152] (US$6.15 juta)
    • Bandai Namco's net income from Dragon Ball toy sales from April 2013 sehingga Disember 2019 – ¥85.9 bilion (US$796.8 juta)[bx]
  78. ^ Lihat Dragon Ball (manga) § Reception
  79. ^ Lihat Dragon Ball Super § Manga reception
  80. ^ Lihat Senarai Dragon Ball films § Video rumah sales
  81. ^ a b c Lihat Senarai Dragon Ball anime § Commercial reception
  82. ^ Dragon Ball home entertainment media:
    • Dragon Ball film home video sales – US$54 juta[cb]
    • DVD dan Blu-ray sales of Dragon Ball anime series di Jepun – US$369.5 juta[cc]
    • Funimation's Dragon Ball Z anime DVD dan Blu-ray sales in the United States during 1999–2017 – US$750 juta[cc]
    • Toei Animation's Dragon Ball anime earnings (overseas sales/licensing dan domestic licensing) between April 2003 dan Disember 2019 – US$893 juta[cc]
    • United States DVD dan Blu-ray sales of anime TV series during Januari–Mei 2018 – US$10.5 juta[164]
  83. ^ Dragon Ball trading card sales:
    • Carddass sales – 2 billion Dragon Ball Carddass trading cards sold, at ¥20 price,[165] grossing approximately ¥40 bilion (US$501.31 juta).
    • Dragon Ball Heroes card sales – ¥50 bilion[166] (US$460 juta)
  84. ^ Lihat Senarai Dragon Ball films § Pecah panggung performance.
  85. ^ Dragon Ball music sales di Jepun – ¥3,744,412,530 (US$46,928,076)
  86. ^ Barbie became a media franchise starting in 1987, with the debut of the Barbie animated film series. Earlier Barbie toy sales prior sehingga 1987 are not included here.
  87. ^ US$1.6 bilion between 1987 dan 1994.[178] US$1.9 bilion in 1997.[179] US$1.52 bilion in 2002.[180] US$3.6 bilion in 2003.[181] US$3.3 bilion in 2008.[182] US$550 juta in 2010.[25] US$1 bilion in 2011.[183] US$1,275.3 juta sales in 2012.[184] US$3 bilion in 2013.[185] US$1,934.5 juta during 2014–2015.[186] US$1 bilion in 2016.[187] US$954.9 juta in 2017.[184] US$1,088.95 juta in 2018.[184]
  88. ^ Lihat Barbie (siri filem) § Films
  89. ^ Fist of the North Star console game retail sales di Jepun:
  90. ^ Fist of the North Star DVD dan Blu-ray sales di Jepun:
  91. ^ Japan licensed merchandise sales in 2005 – ¥2.09 bilion[20] (US$26.19 juta)
  92. ^ Lihat Fist of the North Star § Films dan OVAs
  93. ^ Toy Story dan Toy Story 2 generated US$6.6 bilion up until 2009.[200] Toy Story 3 (2010) generated nearly US$10 bilion up until 2014.[201] US$1 bilion in 2015.[202]
  94. ^ US$10 bilion up until 2011.[205] US$2.527 bilion in 2012. US$2.3 bilion in 2013.[54] US$2.025 bilion in 2014.[55] US$1 bilion in 2015.[202] $588 million in 2016. US$674 juta in 2017.[32]
  95. ^ Cars series grossed US$1.408 bilion.[206] Planes series grossed US$391 juta.[207]
  96. ^ Cars series grossed US$537 juta.[208] Planes series grossed US$117 juta.[209]
  97. ^ One Piece merchandise sales:
    • Jepun merchandise sales up until Jun 2004 – $1 billion[210]
    • Jepun merchandise sales between 2005 dan 2012 – ¥214.502 bilion (US$3,130 juta)
      • 2005–2008 – ¥36.24 bilion[20]
      • Bandai Namco toy sales during April–Disember 2009 – ¥1 bilion[211]
      • 2010 – ¥40.75 bilion[20] (US$454.19 juta)
      • 2011 – ¥72,751.8 juta[212]
      • 2012 – ¥100 bilion[213]
    • Jepun licensed merchandise sales during 2013–2014 – US$1.421 bilion
      • 2013 – ¥60,759 juta[102] (US$623 juta)
      • 2014 – ¥48,672 juta[214] (US$459 juta)
    • Bandai Namco's net income from One Piece toy sales from April 2016 sehingga Disember 2019 – ¥22.7 bilion (US$208 juta)[215][216][217]
  98. ^ Lihat Senarai best-selling manga § At least 100 million salinan.
  99. ^ Lihat One Piece (TV series) § Reception
  100. ^ One Piece home entertainment media:
    • Jepun video sales of anime TV series – ¥9,821,281,050 (US$123.09 juta)
      • Episodes 1–130[9]¥7,319,218,725 (38 volumes,[220] 15 four-episode volumes[220] at ¥5,040,[221] 23 three-episode volumes[220] at ¥4,725,[222] 39,719 sales per volume)[9]
      • Later episodes – ¥2,502,062,325 (529,537 units,[223] ¥4,725 price)[224]
    • Toei Animation's One Piece anime earnings (overseas sales/licensing dan domestic licensing) between April 2003 dan Disember 2019 – US$720 juta[cu]
    • DVD & Blu-ray sales of Strong World film di Jepun during Ogos 23–29 week of 2010 – ¥2.16 bilion[225] (US$27.07 juta)
    • DVD & Blu-ray sales of film releases in the United States since 2012 – $2.2 million[226][227][228]
    • Hiburan rumah media sales di Jepun between 2013 dan Jun 2018 – ¥37,368,916,771 (US$413 juta)
      • 2013 – ¥11,061.3 juta[229] (US$113.34 juta)
      • 2015–2016 – ¥13,847,321,193[230][231] (US$127,281,479)
      • 2017–2018 – ¥12,460,295,578[12][232] (US$114,304,502)
  101. ^ Approximately US$11,161,168,406 up until 2011 (25,175,567,833 card sales,[233] $3.99 per 9-card pack)[234][235]
  102. ^ Yu-Gi-Oh merchandise sales:
    • Jepun sales up until 2002 – US$2 bilion[236]
    • Worldwide sales in 2003 – US$1.6 bilion[44]
    • Penjualan di Jepun selama 2005, 2007–2008 dan 2010 – ¥32.46 bilion[20] (US$257.3 juta)
    • Barang dagangan berlesen sales outside Asia during 2015–2018 – US$920 juta
      • US$120 juta in 2015.[237] US$200 juta in 2016.[238] US$300 juta in 2017.[239] US$300 juta in 2018.[240]
  103. ^ Lihat Yu-Gi-Oh! Duel Links § Reception.
  104. ^ Yu-Gi-Oh video games:
    • Jepun console game retail sales – 3,660,321 units, average ¥4,814 price – ¥17,621,946,900[241] (US$221 juta)
    • Yu-Gi-Oh! Duel LinksUS$108 juta[cy]
  105. ^ Middle-earth / Lord of the Rings franchise is reported sehingga have grossed US$19.827 bilion in total revenue as of Januari 2018.[246]
  106. ^ In Oktober 2015, it was projected that the James Bond franchise would be worth an estimated £13 billion (US$19.9 bilion) after the release of Spectre.[249]
  107. ^ Peanuts retail sales:
    • Setakat 1990 – US$448 juta[16]
    • Late 1990s – US$1 bilion[252]
    • Penjualan di Jepun selama 2000–2009 dan 2011 – ¥401.67 bilion (US$5,034 juta)
      • 2000 – ¥65 bilion[61]
      • 2001–2002 – ¥87.75 bilion[20]
      • 2003 – ¥40 bilion[61]
      • 2004–2007 – ¥151.84 bilion[20]
      • 2008 – ¥20.94 bilion[253]
      • 2011 – ¥36.14 bilion[20]
    • Penjualan di global pada tahun 2010 – US$2 bilion[25]
    • Penjualan di AS pada tahun 2011 – US$600 juta[53]
    • 2012 – US$1.141 bilion[54]
    • 2013–2017 – US$6.887 bilion
      • US$1.167 bilion in 2013.[54] US$1.194 bilion in 2014.[55] US$1.5 bilion in 2015.[254] US$1.468 bilion in 2016. US$1.558 bilion in 2017.[32]
    • 2018 – US$1.662 bilion[33]
  108. ^ a b Power Rangers / Super Sentai licensed merchandise sales:
    • Power Rangers licensed toy sales during 1993–1999 – $6 billion wholesale revenue[264]
    • Super Sentai licensed merchandise sales di Jepun between 2001 dan 2012 – ¥337.81 bilion[21] (US$4,233 juta)
      • 2001–2002 – ¥61.16 bilion[20]
      • 2003 – ¥39.61 bilion[20]
      • 2004 – ¥35.8 bilion[20]
      • 2005 – ¥44.76 bilion[20]
      • 2006 – ¥29.15 bilion[20]
      • 2007 – ¥17.21 bilion[20]
      • 2008 – ¥37.3 bilion[21]
      • 2009 – ¥36.6 bilion[50]
      • 2010 – ¥30.24 bilion[20]
      • 2012 – ¥5.98 bilion[20]
    • Power Rangers licensed merchandise sales during 2012–2018 – US$2.479 bilion
      • 2012–2013 – US$633 juta[54]
      • 2014 – US$326 juta[55]
      • 2015 – $330 million[30]
      • 2016–2017 – US$909 juta[32]
      • 2018 – US$281 juta[110]
    • Super Sentai licensed merchandise sales di Jepun during 2013–2014 – US$760 juta
      • 2013 – ¥38 bilion[102] (US$389.36 juta)
      • 2014 – ¥39.21 bilion[214] (US$370.18 juta)
  109. ^ Super Sentai / Power Rangers retail sales:
    • Bandai Namco's net income from Bandai Power Rangers merchandise sales between April 2005 dan Mac 2012 – ¥123.3 bilion[256][257][258][259][260] ($1.55 billion)
    • Bandai Namco's net income from Bandai's Super Sentai / Power Rangers merchandise dan video game sales between April 2012 dan Jun 2018 – US$1.52 bilion
      • April 2012 sehingga Mac 2013 – ¥20.8 bilion[260] (US$213 juta)
      • April 2013 sehingga Mac 2014 – ¥25.3 bilion[261] ($239 million)
      • April 2014 sehingga Mac 2016 – ¥42.3 bilion[262] (US$389 juta)
      • April 2016 sehingga Disember 2019 – ¥75 bilion (US$688 juta)[216][217]
    • Barang dagangan berlesen sales – US$13.472 bilion[dd]
    • Film DVD & Blu-ray sales in the United States – $15 million[263]
  110. ^ Evangelion merchandise sales up until 2012 – ¥196 bilion (US$2.46 bilion)
    • Sehingga 2006 – ¥150 bilion[266]
    • 2007–2008 – ¥15.66 bilion[20]
    • 2010–2012 – ¥30.32 bilion[20]
  111. ^ Evangelion home entertainment sales:
    • Video sales up until 1997 – US$800 juta[267]
    • DVD dan Blu-ray sales in the United States between Mac 2011 dan Jun 2018 – US$11 juta[268]
    • 2013 home entertainment media sales di Jepun – ¥3,968.5 juta[229] (US$37.46 juta)
  112. ^ "A Cruel Angel's Thesis" song played an estimated 300 million times at Japanese karaoke venues up until 2016,[269] at an average price of ¥250 ($2.50) per playback,[270] generating an estimated revenue of US$750 juta.
  113. ^ Lihat Music of Neon Genesis Evangelion § Release details.
  114. ^ Evangelion manga volumes sold 23 million tankōbon salinan,[271] at ¥626 price,[272] grossing approximately ¥14,398 juta (US$180.45 juta).
  115. ^ 367,316 software sales for PlayStation 2 di Jepun grossed ¥2,400,210,306[273] (US$30,081,421).
  116. ^ Formerly Gainax.
  117. ^ US$13 bilion retail sales up until 2014.[279] US$933 juta in 2015. US$915 juta in 2016.[280] US$565 juta licensed merchandise sales in 2017.[32]
  118. ^ Home Entertainment Sales up until 2005
  119. ^ US$4.6 bilion up until 2011.[283] US$725 juta during 2012–2013.[54] US$390 juta in 2014,[55] US$396 juta in 2015,[30] US$707 juta during 2016–2017,[32] dan US$255 juta in 2018.[110]
  120. ^ The Simpsons video games:
  121. ^ a b Lihat Senarai highest-grossing musicals § Highest-grossing musical theatre productions.
  122. ^ US$3 bilion up until 1998.[288] ¥5.59 bilion (US$70 juta) in 1999.[20]
  123. ^ Lihat Senarai highest-grossing musicals § Highest-grossing musical film series dan film franchises.
  124. ^ Avengers DVD dan Blu-ray sales:
  125. ^ Arcade dan software revenue up until 2016
  126. ^ Buckner & Garcia's Pac-Man Fever album dan "Pac-Man Fever" single – US$32 juta[298]
  127. ^ Looney Tunes franchise retail sales:
    • Looney Tunes series – US$8.477 bilion
      • US$3.5 bilion up until 1996.[299] US$603 juta in 2010.[25] US$624 juta in 2012. US$617 juta in 2013.[54] US$628 juta in 2014.[55] US$639 juta in 2015.[30] US$645 juta in 2016. US$624 juta in 2017.[32] US$597 juta in 2018.[110]
    • Space JamUS$6 bilion[300]
  128. ^ Lihat Senarai Looney Tunes feature films § Pecah panggung.
  129. ^ US$12 bilion up until 2015.[302] US$907 juta in 2016. US$712 juta in 2017.[32] US$759 juta in 2018.[110]
  130. ^ US$6 bilion up until 1994.[304] US$1 bilion during 2003–2005.[305] US$475 juta during 2009–2012.[306] US$850 juta in 2013.[54] US$1.026 bilion in 2014.[55] $1.021 billion in 2015.[30] $1.093 billion in 2016. US$823 juta in 2017.[32] US$912 juta in 2018.[110]
  131. ^ Sailor Moon anime's home entertainment media revenue:
    • VHS sales di Jepun – 20 volumes sold 6,000,000 units up until 1995,[312] at ¥6,890 price,[313][314] grossing approximately ¥41,340 juta (US$518 juta).
    • Sailor Stars DVD sales di Jepun – ¥94,653,360 (US$1.19 juta) – 6 volumes, 1,623 sales per volume,[9] ¥9,720 price[315][316]
    • Sailor Moon Crystal DVD dan Blu-ray sales di Jepun – ¥295.4 juta[199] (US$3 juta)
    • Toei Animation's Sailor Moon earnings (overseas sales/licensing dan domestic licensing) between April 2009 dan Mac 2018 – US$24.1 juta
      • April 2009 sehingga Mac 2012 – ¥154 juta (US$2 juta)[317]
      • April 2013 sehingga Mac 2014 – ¥277 juta (US$3 juta)[318]
      • April 2014 sehingga Mac 2016 – ¥1.287 bilion (US$12 juta)[319]
      • April 2016 sehingga Mac 2018 – ¥796 juta (US$7.3 juta)[320][321][322]
  132. ^ Lihat Nakayoshi § Circulation.
  133. ^ Sales of Nakayoshi issues serializing Sailor Moon manga from Disember 1991 sehingga Februari 1997 – 96,960,000 copies,[eb] ¥400 price[323]¥38,784,000,000 (US$Mata wang "2,012" salah untuk JPN).
  134. ^ Sailor Moon video game sales up until 1995 – 10 releases with 200,000–300,000 sales each,[312] grossing approximately ¥16,718.4 juta (US$210 juta).
  135. ^ Sailor Moon manga sold 35 million tankōbon volumes,[328] at ¥400 price,[329] grossing approximately ¥14,000 juta (US$175.46 juta).
  136. ^ Arcade dan software revenue up until 2016
  137. ^ "Space Invaders" (Player One) – 100,000 units in Australia,[331] grossed approximately US$522,000.[332]
  138. ^ US$5 bilion merchandise sales up until 2014.[333] $1.573 billion licensed merchandise sales in 2015.[30] $1.598 billion in 2016. US$1.404 bilion in 2017.[32] US$1.013 bilion in 2018.[33]
  139. ^ $30 million pre-Broadway gross revenue.[336] US$52 juta Broadway gross revenue.[337]
  140. ^ Dragon Quest merchandise sales di Jepun up until 2012 – ¥78.86 bilion (US$988.34 juta)
    • Sehingga 1990 – ¥12 bilion[338]
    • Barang dagangan berlesen sales between 2001 dan 2012:
      • 2001 & 2003 – ¥18.89 bilion[20]
      • 2005–2007 – ¥20.48 bilion[20]
      • 2008 – ¥9.7 bilion[20][253]
      • 2010–2012 – ¥17.79 bilion[20]
  141. ^ Lihat Street Fighter (1994 film) § Release
  142. ^ Street Fighter box office dan home video revenue:
  143. ^ Street Fighter (1994) soundtrack – 500,000 sales in the US,[354] average $14.48 price[355]
  144. ^ Final Fantasy licensed merchandise sales di Jepun between 2003 dan 2010 – ¥33.21 bilion (US$416.22 juta)
    • 2003 – ¥9.35 bilion
    • 2005–2007 – ¥21.6 bilion
    • 2010–2012 – ¥2.26 bilion
  145. ^ Video disc sales of Final Fantasy films:
  146. ^ Ultimania series sold 10 million books,[360] at average ¥1,700 price,[361] grossing approximately ¥17,000 juta (US$213.06 juta).
  147. ^ Final Fantasy: The Spirits Within grossed $85,131,830 worldwide.[363] Kingsglaive: Final Fantasy XV grossed $6,585,787 worldwide, including US$4.2 juta in China,[364] $907,524 di Jepun, $269,980 in the United States,[365] dan $1,208,283 in other territories.[359][365]
  148. ^ Approximately US$14 juta up until 2017 (5.5 million booster pack sales,[367] $4 booster pack price).[368]
  149. ^ a b Superman DVD dan Blu-ray sales – US$529 juta (US$383 juta since 2008)
    • Superman filmsUS$382 juta (US$296 juta since 2008)
      • North America – US$282 juta (US$196 juta since 2008)[373]
      • Man of Steel (2013) overseas sales – US$100 juta[374]
    • Smallville (DVD) – US$100 juta (US$40 juta since 2008)[375]
    • Justice League (2017) – US$47 juta[376]
  150. ^ a b Merchandise sold US$280 juta in 2010,[25] US$554 juta during 2012–2013,[54] US$305 juta in 2014,[55] $725 million in 2015,[30] $812 million in 2016, dan US$722 juta in 2017.[32] US$634 juta in 2018.[110]
  151. ^ US$1.8 bilion retail sales up until 2007.[369] US$383 juta DVD dan Blu-ray sales since 2008.[es] Merchandise sold US$3.398 bilion since 2010.[et]
  152. ^ Lihat Superman in film § Pecah panggung performance.
  153. ^ Superman box office:
  154. ^ Superman comic sales – 600 million salinan[371]
    • 1960–1987 – 165,693,146 salinan – $49,241,585[372]
    • 1993–1996 – 13,023,420 salinan – $20,869,974[132]
    • 2009–2013 – 9,592,700 salinan – $40,137,364[132]
    • Other 411,690,734 copies, at average $2.99 price[132]US$1,230,955,295
  155. ^ Superman television revenue:
  156. ^ Lihat Action Comics § Sales.
  157. ^ Superman VHS sales dan rentals:
  158. ^ Ultraman merchandise sales:
    • Sehingga 1987 – US$7.4 bilion[387]
    • Jepun licensed merchandise sales between 1999 dan 2012 – ¥188.94 bilion (US$2.37 bilion)
      • 1999 – ¥33.62 bilion[20][388]
      • 2001 – ¥22.33 bilion[20]
      • 2003 – ¥19.38 bilion[20]
      • 2004 – ¥30.21 bilion[20]
      • 2005 – ¥19.64 bilion[20]
      • 2006 – ¥12.81 bilion[20]
      • 2007 – ¥12.91 bilion[20]
      • 2008 – ¥10.93 bilion[253]
      • 2010–2012 – ¥27.11 bilion[20]
    • Bandai Namco's net income from Bandai Ultraman merchandise sales between April 2005 dan Disember 2019 – US$636 juta
      • April 2005 sehingga Mac 2012 – ¥25.2 bilion ($316 million)[256][257][258][259][260]
      • April 2012 sehingga Mac 2013 – ¥2 bilion ($20 million)[260]
      • April 2013 sehingga Mac 2014 – ¥3.2 bilion ($30.2 million)[261]
      • April 2014 sehingga Mac 2016 – ¥5.9 bilion ($54.23 million)[215][261]
      • April 2016 sehingga Disember 2019 – ¥23.7 bilion (US$217 juta)[215][216][217]
  159. ^ Ultraman home video sales di Jepun up until 2006 – 5.78 million units,[149] average ¥3,800 price[389]¥21,964 juta (US$275.27 juta).
  160. ^ US$10 bilion franchise revenue up until Jun 2016.[390] US$343.5 juta Star Trek Beyond box office revenue since Julai 2016.[391] US$38 juta Star Trek Beyond DVD dan Blu-ray sales since Oktober 2016.[392] US$180 juta merchandise sales in 2017.[32] US$192 juta merchandise sales in 2018.[110]
  161. ^ US$3.5 bilion retail sales up until 1998.[393] Barang dagangan berlesen sold US$150 juta in 2010,[25] US$275 juta during 2012–2013,[54] US$148 juta in 2014,[55] $149 million in 2015,[30] $159 million in 2016, US$180 juta in 2017,[32] dan US$192 juta in 2018.[110]
  162. ^ Naruto licensed merchandise sales di Jepun between 2003 dan 2012 – ¥101 bilion (US$1.27 bilion)
    • 2003 – ¥8.67 bilion[20]
    • 2005–2008 – ¥72.02 bilion[20]
    • 2010–2012 – ¥20 bilion[20]
  163. ^ Naruto video game sales:
    • Naruto series – US$642 juta
      • 2003–2004 retail sales di Jepun – 1,962,504 units, average ¥6,560 price – ¥12,874,222,540[400] (US$161,350,408)
      • Bandai Namco's Naruto net sales from April 2005 sehingga Mac 2006 – ¥3.4 bilion ($43 million)[256]
      • 2007–2009 retail sales di Jepun – 367,786 units, average ¥6,040 price – ¥2,221,390,063[400] (US$28 juta)
      • Bandai Namco's Naruto net sales from April 2016 sehingga Disember 2019 – ¥45.2 bilion (US$414.64 juta)[215][216][217]
    • Shōnen Jump video game appearances – US$119.3 juta[c]
  164. ^ Naruto anime home entertainment media sales:
    • DVD dan Blu-ray sales di Jepun – ¥1,177,143,975 (US$15 juta)
      • Naruto – 92,477 volumes,[223] at average ¥4,095 price,[401] grossed approximately ¥378,693,315 (US$4,746,098).
      • Naruto: Shippuden – 171,948 volumes,[223] at ¥4,515 price,[402] grossed approximately ¥776,345,220 (US$9,729,801).
      • Boruto: Naruto Next Generations – 1,462 volumes,[223] at ¥15,120 price,[403] grossed approximately ¥22,105,440 (US$202,784).
    • Hiburan rumah media sales di Jepun during 2013 dan 2015 – ¥6,863,456,469 (US$74 juta)
      • 2013 – ¥2,909,800,000[229] (US$36,468,021)
      • 2015 – ¥3,953,656,469[230] (US$37,318,086)
    • Home video sales in the UK as of 2016 – 520,000 units (£14.99 price)[404] – £8 million (US$11 juta)
    • DVD dan Blu-ray sales of Naruto films in the United States since 2015 – US$4 juta
  165. ^ Lihat Senarai JoJo's Bizarre Adventure video games § Sales.
  166. ^ JoJo's Bizarre Adventure video game sales di Jepun:
  167. ^ JoJo's Bizarre Adventure anime (2012 series) DVD dan Blu-ray sales di Jepun – ¥3,168.4 juta[199] (US$40 juta)
  168. ^ JoJo's Bizarre Adventure licensed merchandise sales di Jepun during 2012 – ¥1.84 bilion[20] (US$23.06 juta)
  169. ^ £1 billion (US$1.6 bilion) as of 2009.[411] US$1.2 bilion in 2010.[25] US$390 juta in 2011.[53] US$998 juta in 2012. US$926 juta in 2013.[54] US$935 juta in 2014.[55] US$960 juta in 2015.[30] US$985 juta in 2016. US$726 juta in 2017.[32] US$727 juta in 2017.[110]
  170. ^ US$250 juta in 2011.[413] US$1.849 bilion in 2012. US$1.882 bilion in 2013.[54] US$1.16 bilion in 2014.[55] US$1.065 bilion in 2015.[30] US$1.277 bilion in 2016. US$814 juta in 2017.[32]
  171. ^ US$1 bilion in 1997.[415] US$525 juta in 2010.[416] US$900 juta in 2010.[25] US$515 juta in 2011.[53] US$893 juta in 2012. US$923 juta in 2013.[54] US$792 juta in 2014.[417] US$792 juta in 2015.[30] US$775 juta in 2016. US$724 juta in 2017.[32] US$700 juta in 2017.[110]
  172. ^ US$370 juta in 2013.[54] US$667 juta in 2014.[417] US$1.264 bilion in 2015.[30] US$1.322 bilion in 2016. US$327 juta in 2017.[32]
  173. ^ Lihat Monster Strike (anime) § Films
  174. ^ Pirates of the Caribbean became a media franchise with the debut of the film series in 2003.
  175. ^ US$1.75 bilion up until Mei 2017.[425] US$31 juta DVD dan Blu-ray sales since September 2017.[426]
  176. ^ Merchandise retail sales up until 2011.
  177. ^ US$6 bilion up until 2013.[428] US$681 juta in 2014.[417] US$569 juta in 2015. US$603 juta in 2016.[30]
  178. ^ X-Men comic sales – 270 million salinan[371]
    • 5,966,196 X-Men 2099 copies grossed $9,642,182.[430]
    • Other 264,033,804 copies, at average $1.73 price,[430] grossed approximately US$456,778,481.
  179. ^ Sonic the Hedgehog merchandise sales:
    • United States merchandise sales as of 1994 – US$1 bilion[431]
    • Jepun licensed merchandise sales in 2003 – ¥3.74 bilion[20] (US$5 juta)
  180. ^ Sonic the Hedgehog comic sales – 1,945,000 sales, $3.99 average price[433]US$7,760,550
  181. ^ Lihat Pretty Cure § Merchandise.
  182. ^ Lihat Pretty Cure § Permainan video.
  183. ^ Lihat Doraemon § Merchandise
  184. ^ Lihat Senarai Doraemon films § Pecah panggung performance
  185. ^ Jurassic Park merchandise:
    • 1993–1995 – US$1 bilion[437]
    • 2017–2018 – US$706 juta[110]
  186. ^ US$545 juta up until 2004.[438] US$133 juta since 2015.[436]
  187. ^ Bleach licensed merchandise sales di Jepun between 2006 dan 2012 – ¥20.71 bilion (US$260 juta)
    • 2006–2008 – ¥15.63 bilion[20]
    • 2010 – ¥1.94 bilion[20]
    • 2011 – ¥1.61 bilion[212]
    • 2012 – ¥1.53 bilion[442]
  188. ^ Lihat Bleach (manga) § Films
  189. ^ Bleach anime DVD dan Blu-ray sales di Jepun – 574,849 units,[223] ¥3,600 price[443]¥2,069,456,400 (US$26 juta).
  190. ^ US$1 juta setakat 2012.[444] US$300 juta in 2013.[54] US$407 juta in 2014.[55] $549 million in 2015.[30] $700 million in 2016. US$679 juta in 2017.[32] US$731 juta in 2018.[32]
  191. ^ Kumamon retail sales:
    • 2011–2012 – US$1.2 bilion[445]
    • 2013–2014 – ¥124.4 bilion[446] (US$1,174 juta)
    • 2015 – ¥100.7 bilion[447] (US$926 juta)
    • 2016 – US$1.16 bilion[448]
    • 2017 – 2018  – ¥291,430,750,000 (US$2.67 bilion)[449][450]
  192. ^ Appeared in Yo-kai Watch: The Movie, which grossed US$65 juta di Jepun.[451]
  193. ^ US$1.74 bilion in 2015. US$1.83 bilion in 2016.[454]
  194. ^ US$500 juta up until Mei 2017.[460] US$204 juta between Ogos 2017 dan Mei 2019.[461]
  195. ^ Ice Age:
  196. ^ Digimon merchandise sales:
  197. ^ Digital Monster virtual pet sales:
    • By 2005, Bandai sold more than 24 million units, at about ¥1,260 price,[474] grossing approximately ¥30,240 juta (US$379 juta).
    • Bandai Namco's Digimon toy sales from April 2005 sehingga Mac 2007 – ¥3.6 bilion (US$45.12 juta)[256][257]
  198. ^ Sales revenue of V Jump issues serializing Digimon manga series:[af]
    • November 1998 sehingga Mac 2012 – 22,055,333 salinan, ¥550 price – ¥12,130,433,150 (US$152,028,624)
    • Digimon World Re:Digitize from April 2013 sehingga Mac 2018 – ¥7,895,251,650 (US$73,964,225)
  199. ^ Lihat Senarai highest-grossing anime films § Highest-grossing anime franchises dan film series.
  200. ^ Digimon console game retail sales di Jepun – $90,467,983
      • 2000–2002 releases – 216,890 units, average ¥4,430 price – ¥960,751,800[476] (US$12,040,936)
      • 2006–2012 releases – 797,387 units, average ¥5,081 price – ¥4,051,533,280[477] (US$50,777,167)
      • 2013–2014 releases – 958,518 units, average ¥5,911 price – ¥952,385,880[477] (US$8,989,455)
      • 2014–2016 releases – 258,702 units, average ¥6,637 price – ¥1,717,000,040[477] (US$15,782,280)
      • 2017 releases – 51,456 units, average ¥6,273 price – ¥322,801,200[477] (US$2,961,216)
  201. ^ Digimon home entertainment media:
    • Digimon anime DVD dan Blu-ray re-release sales di Jepun – ¥1,182,507,200[478] (US$15 juta)
    • Toei Animation's Digimon anime earnings (overseas sales/licensing dan domestic licensing) from April 2003 sehingga Disember 2017 – ¥4.324 bilion (US$44.1 juta)
      • April 2003 sehingga Mac 2012 – ¥2.659 bilion (US$33.32 juta)[479][480][317]
      • April 2012 sehingga Mac 2013 – ¥399 juta (US$4.09 juta)[481]
      • April 2013 sehingga Mac 2014 – ¥73 juta (US$689,038)[318]
      • April 2016 sehingga Mac 2018 – ¥619 juta (US$6 juta)[320][321]
  202. ^ Tamagotchi digital pet sales – 82 million units up until September 2017, about ¥2,916 price[485]
    • Sehingga Mac 2012 – 78 million units[486]¥227,448 juta (US$2,851 juta)
    • Between April 2013 dan September 2017 – 4 million units – ¥11,664 juta (US$107 juta)
  203. ^ Tamagotchi licensed merchandise sales:
    • Sehingga 1999 – US$1 bilion[487]
    • Jepun sales between 2005 dan 2012 – ¥166.109 bilion (US$2,082 juta)
      • 2005–2007 – ¥97.13 bilion[20]
      • 2008 – ¥6.779 bilion[21]
      • 2010–2012 – ¥62.2 bilion[20]
  204. ^ Japan console game sales between 2005 dan 2008 – 2,434,062 units, ¥5,040 price[488]¥12,267,672,480 (US$153,748,621).
  205. ^ Mortal Kombat:
    • 1992–2000 – US$5 bilion[490]
    • 2002–2019 – US$1.051 bilion[c]
  206. ^ 1 million units,[493] $13.48 average price[494]
  207. ^ Lihat Weekly Shōnen Sunday § Circulation
  208. ^ Sales revenue of Weekly Shōnen Sunday issues serializing Detective Conan manga from Januari 1994 sehingga Mac 2018 – ¥345,108,841,140 (US$Ralat ungkapan: Pengendali < tidak dijangka)[gy]
  209. ^ Detective Conan manga sold 200 million tankōbon volumes,[96] at ¥463 price,[495] grossing approximately ¥92,600 juta (US$1,161 juta).
  210. ^ Lihat Senarai Case Closed films § Pecah panggung performance
  211. ^ Lihat Case Closed § Reception
  212. ^ Lihat Case Closed discography
  213. ^ Hiburan rumah media sales of ¥1,574.9 juta (US$15 juta) in 2013,[229] ¥8,348,479,136 (US$46,068,714) during 2015–2016,[230][231] dan ¥8,207,565,588 (US$75,292,090) during 2017–2018.[12][232]
  214. ^ 90 million salinan,[497] $9.99 price[498]
  215. ^ $66,493,039 in 2012.[499] $36,519,093 in 2013.[500] $40,928,716 in 2014.[501] $34,173,270 in 2015.[502] $61,666,926 in 2016.[503] $26,215,537 in 2017.[504] $6,825,025 during Januari–Jun 2018.[505]
  216. ^ Game of Thrones video games:
  217. ^ First two films grossed US$1.6 bilion.[511] Later films grossed US$322 juta.[510]
  218. ^ Resident Evil films at box office:
  219. ^ Lihat Resident Evil: Degeneration § Reception.
  220. ^ Resident Evil films on home video:
    • Resident Evil: DegenerationUS$76.4 juta[hk]
    • Other films – US$91.1 juta[512]
  221. ^ US$1.5 bilion up until 2001.[515] US$1 bilion in 2014.[516] US$1 bilion in 2017.[517]
  222. ^ More than US$1 bilion in the 1990s.[518] $166,232,281 during 2001–2002.[120]
  223. ^ Friends streaming television revenue:
  224. ^ Care Bears retail sales:
    • 1980s – US$2 bilion[522]
    • 2000s–2010s – US$3 bilion[523]
  225. ^ Care Bears films at box office:
  226. ^ US$260 juta in 2012.[54] US$650 juta in 2013.[528] US$1 bilion in 2014.[529] US$1.2 bilion in 2015.[530] US$456 juta merchandise sales in 2016. US$660 juta in 2017.[32] US$690 juta in 2018.[110]
  227. ^ My Little Pony box office gross:
  228. ^ Slam Dunk films at Japan box office – ¥3.84 bilion (US$48.13 juta)
    • 1994 – ¥2.57 bilion[538]
    • 1995 – ¥1.27 bilion[539]
  229. ^ Slam Dunk anime DVD dan Blu-ray sales di Jepun – ¥1,476,261,200[478] (US$19 juta)
  230. ^ Fate/stay night home entertainment media sales (Blu-ray, DVD, music, novels, manga volumes)[230] di Jepun:
  231. ^ Fate merchandise sales di Jepun between 2006 dan 2012 – ¥10.2 bilion (US$128 juta)
    • 2006–2007 – ¥3.67 bilion[20]
    • 2011–2012 – ¥6.53 bilion[20]
  232. ^ Lihat Monthly Shōnen Ace § Circulation.
  233. ^ Sales revenue of Monthly Shōnen Ace issues serializing Fate/stay night from Februari 2006 dan Disember 2012 – ¥2,992,820,618 (US$37,508,504)[hx]
  234. ^ Sales up until 2015
  235. ^ Beyblade: Fierce Battle grossed $3,216,050.[544] Beyblade: Sol Blaze, the Scorching Hot Invader grossed $5,737,369.[545]
  236. ^ a b Lihat Aladdin (francais) § Reception
  237. ^ Lihat Aladdin (1992 soundtrack) § Certifications dan sales.
  238. ^ Aladdin (1992) soundtrack – 3.35 million sales,[ic] average $13.98 price[548]
  239. ^ Lihat Kamen Rider § Barang dagangan berlesen
  240. ^ Lihat Senarai highest-grossing Japanese live-action films § Highest-grossing Japanese live-action film franchises dan film series
  241. ^ Yo-kai Watch' merchandise sales:
    • Sehingga 2014 – US$2 bilion[551][552][553]
    • Barang dagangan berlesen sales di Jepun during 2015–2016   ¥158.266 bilion[554][555] (US$1,455 juta)
    • Bandai Namco's net income from Yo-kai Watch merchandise sales during April–Disember 2017 – ¥3.2 bilion[556] (US$29 juta)
  242. ^ Japan retail sales – 12,016,283 units, average ¥4,662 price – ¥56,022,304,374 (US$694,939,111)[557]
  243. ^ ¥4,342,400,408 (US$40 juta) home entertainment media (Blu-ray, DVD, music, manga) sales di Jepun during 2015.[230]
  244. ^ Lihat Rurouni Kenshin § Films.
  245. ^ Estimated 839,086 anime DVD dan Blu-ray sales di Jepun (46 volumes,[562] average 18,241 units per volume),[199] average ¥4,860 price[563]¥4,077,957,960 (US$51.11 juta)
  246. ^ Lihat Hunter × Hunter § Films
  247. ^ 122,065 units di Jepun,[223] average ¥4,104 price[566]¥500,954,760 (US$6,278,380)
  248. ^ US$4 bilion franchise revenue up until Mac 2016.[569]
  249. ^ The Legend of Zelda merchandise sales:
    • Jepun licensed merchandise sales in 2003 & 2007 – ¥7.32 bilion (US$92 juta)
    • Link Amiibo sales – US$37.02 juta – At least 2.85 million Link Amiibo sales up until Februari 2015,[572] $12.99 retail price.[573]
  250. ^ 3 million+ copies,[574] $17.99 price[575]US$54 juta revenue
  251. ^ Magic card sales:
  252. ^ As of November 2011

Rujukan

sunting
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    Total as of Ogos 3, 2014: $247,650,477
    Total as of Ogos 31, 2014: $249,036,646
    Total as of Julai 27, 2014: $21,668,593
    Total as of November 2, 2014: $22,492,845
    Total as of Ogos 17, 2014: $167,333
    Total as of Jun 8, 2014: £39,090,985
    Total as of November 30, 2014: £40,960,083 ($1 = £0.63866)
    Total as of Disember 7, 2014: £41,087,765 ($1 = £0.64136)
    Total as of Disember 14, 2014: £41,170,608 ($1 = £0.636)
    Total as of November 26, 2017: £42,840,559 ($1 = £0.7497)
    Total as of Disember 3, 2017: £42,976,318 ($1 = £0.742)
    Total as of Mac 30, 2014: €35,098,170
    Total as of Oktober 18, 2015: €42,526,744
    nb. the exact euro sehingga dollar conversion rate is unknown for earnings since April 2014, but the euro never fell below parity with the dollar during 2014 dan 2015 (as can be verified by comparing the exchange rate on the individual date entries at the provided reference) so an approximate conversion rate of €1:$1 is used here sehingga give a lower-bound.
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